Arabis

Arabis is the 3rd tribe of the game. The tribe is unlocked if the player has completed 10 achievements and thus, the Great ball of fire achievement. Arabis is one of the 2 tribes that can be unlocked by achievement, with the other being Hann

Tribe info
Tribe quote: "The world remembers only the winner"

In-game description: "The Arabis rule the deserts with outstanding mobility. Beware when running away, as you see the flame of an Ifrit. An Arabis Knight is likely to pursue you"

Gameplay
Arabis' playstyle involves early game scouting and rushes. The free Horseman helps with scouting and early game combat, and their tech advantage allows them to get and do a Knight rush early. If bought, Assassins can come handy, not requiring any tech. Players should use them to finish enemy units to earn Gold
 * Guardian: Ifrit (Attack releases a 3-way flame)
 * Secondary Guardian: Genie (Target can't move for 1 Turn. Increases Defense for 1 Turn)
 * Unique Unit: Assassin (Assassins earn Gold when they kill an enemy)
 * Tribe tech: Cheese
 * Additional Unit: Horseman

Terrain
Arabis's terain has yellow tiles representing sand along with high Cheese and Oasis spawn rate. Their trees are based on the palm tree

Trivia

 * Arabis is based on the Middle East's civilizations
 * Their guardian, Ifrit, is a powerful type of demon in Islamic mythology