Pharus

The Pharus Tribe is the 15th tribe. It can be unlocked for purchase with real money at the cost of 2.99$ US (4.29$ CAD).

Pharus' Admiral is the unit represented on the new icon app

Tribe Info
Tribe Quote: "What we do in life echoes in eternity"

In-game description: "The Pharus worship the Sun god and their ancients vaults are full of treasures. In battle, they can use horrifying spells of the afterlife"

Gameplay

 * Guardian: Horus (Flying Unit. Summons a Scarab when killing a Target Unit)
 * Secondary Guardian: Anubis (If Target Unit dies within 1 Turn, it becomes a Mummy)
 * Unique Unit: Chariot (Deals damage to nearby enemies after moving. Can attack once more afterwards)
 * Attributes: Start game with 1 extra City

Pharus is generally considered a mediocre tribe. They start with an extra city, porividing extra income, defense and units. However, they don't have a starting tech and their tech cost is initially higher greatly hindering their early game development. This disadvantage might outbalance their advantage, but their early game potential is not to be underestimated

Visual
Cities ressembles Egyptians' cities with arches, obelisks. A sphinx can be seen in the menu. Their trees are palm trees, just like Arabis. Most Units can be seen wearing a nemes

Trivia

 * Pharus are based on ancient Egyptians. Other than the cities, scarabs and mummies are often associated with Egypt
 * Just like them, Pharus people worship the Sun God: Horus (represented here as their Guardian)
 * Their Secondary Guardian is Anubis, which is the god of death in Egyptian mythology
 * Egyptians were famous for their chariots, though unlike in Hexonia, most were equipped with bow and arrows
 * Cavalry is using a khopesh, a small curved sword used by ancient Egypt
 * Knight is wielding a [insert weapon], sometimes pictured in Egyptian