Tiles

Various type of Tiles are composing the board for each game of Hexonia

Basic Terrain
Most of the board will be composed of empty tiles. There are three types of Empty Tiles: Field, Water and Ocean

Mountains
Mountains are a special terrain tiles.
 * Climbing needs to be researched in order for most Units to climb a mountain tile
 * Units on top gain +1 Sight (useful with Units with 2 Sight such as Cavalry)
 * It consumes more Mouvement point than a Field
 * Roads cannot be build on top of a Mountain tile

Resources
Resources spawn randomly depending onTribe's tech. Once collected, an empty tile will be created. Each ressource gives +1 City Development

Advanced Resources
Advanced resources spawn randomly depending on Tribes' tech. A building can be built on this special tile

Buildings
Buildings are built on top of an Advanced Ressources. They each increase the City Development by 2 points

Facilities
Facilites can be build next to buildings. They can be upgraded to large facilites. Building and upgrading a Facility gives +2 City Development

Other tiles

 * Seaport: When Seaports are connected to Cities, Seaways between Seaports provide connection effect. Each seaports gives +2 City Development
 * Guild: Produce +2 City Development. Needs to be build on an empty tile. There can only be one Guild per City

Special Tiles

 * Ruins can spawn on land or on sea. They can gives numerous advantage to a player
 * Village can be captured. A captured Village becomes a City that produces Gold