Turtle Ship

The Turtle Ship is the unique unit of Hann, formed when a Captain is going on a Water or an Ocean tile. By now it is the only melee naval unit, having similar stats to the Knight, but has higher defense and is naval. Additionally, they have a hidden trait which totally removes hit enemy's move

"Unique Unit of Hann. Melee type naval Unit wich decreases enemy movement"

Stats:
Abilities:
 * HP: depends on Captain's HPs
 * Attack: 18
 * Defense: 10
 * Counter: 12
 * Move: 3
 * Range: 1
 * Sight: 2
 * Rush
 * Rampage
 * Landing (move to land enemy's tile when dealing a killing blow)
 * (hidden) hit enemies have 0 Move for next turn

Tips
Turtle ships totally dominate normal 20 HP units as they can 1-shot them even when shot once. They also have rampage to multi-insta-kill and the unique trait landing to enter a city, thus making them a great way to do an early naval rush.

Additionally, they have superior sight and move comparing to Bombship. It's best to get the first hit to stop your opponent from running and avoid serious damage

Turtle Ships are very vulnerable to Bombships and even more to Battleships. If turtle ships get hit first, they will 100% lose in a matchup.